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I was part of the team that launched WebTV in 1997 by defining a new product and service category that connected consumers to the web through their TV's. Consumers who did not have computers could easily connect to the internet from their living rooms to write/send email and browse WebTV optimized sites. I designed and created user interface channels for the WebTV service.
Microsoft bought WebTV in 1997 for the revolutionary technology where efforts were already underway by Microsoft developing MSTV. The technology allowed Microsoft to move quickly to launch MSTV. I developed many user interface design concepts for MSTV developing channels such as NBC, Sports, News, Olympics, The Wedding Channel, and Games.
I was part of the team that launched TiVo in 1999, a pioneer in the home entertainment category which created a new product and service for the world's first digital video recorder (DVR). As Senior Creative for TiVo, I developed many user interface concepts still in use today. TiVo is recognized globally for allowing consumers to watch what they want when they want it making the product a must have for any home entertainment system.
ReplayTV was ready to launch their competing DVR at the same time as TiVo. ReplayTV had a slightly different business model offering users the ability to "AutoSkip" commercials and a feature called "Send Show" which allowed users to send recorded programs to other ReplayTV subscribers. I developed the NBC Saturday Night Live user interface concepts for ReplayTV that was marketed under "Zones".
NBC was an early adopter of new technology that spanned WebTV, TiVo and ReplayTV. The network realized early on that a connected interactive home was the way of the future and they were one of the first networks to sign on-board to develop new co-banded interactive channels known as enhanced TV.
I was part of the team that launched ShowCenter in 2004, a new revolutionary connected device that allowed consumers to scan their home networks for movies, music and photos and watch them on TV. Developed in Germany, I designed the legacy user interface for ShowCenter that allowed users to connect all their media.
Intel was our Digital Home partner in developing ShowCenter. Intel provided us with UPnP technology allowing connected devices to automatically detect and connect consumers networks and scan for media.
I was part of the team that launched AT&T Homezone set-top-box entertainment receiver including satellite TV, media sharing, streaming movies, and scheduling and recording of live TV. Homezone receiver was launched in 2004 with small deployments through out the U.S. I directed the user interface design, remote control design & development for the service.
Dish Networks was the TV provider for AT&T Homezone set-top-box receiver that allowed consumers to watch TV, schedule, and record standard and high def TV. I directed the design and development of user interface design for this project.
2Wire developed the hardware and software for the AT&T Homezone set-top-box receiver. I managed the design of the remote control and set-top-box bezel from a usability perspective making sure the user interface was in alignment with our onscreen TV UI.
Movielink was our content movie partner offering 1000's of movies for consumers to rent and watch on AT&T Homezone Receiver. I co-developed interaction models for defining timeframes for downloads, rental period durations, content expiration, and parental controls systems.
Yahoo! was our content partner for developing media sharing opportunities on AT&T Homezone for consumers. This allowed users to connect their Yahoo! accounts such as Yahoo! Photos, Yahoo! Music and stream Shoutcast Internet radio through their Homezone receiver. Users could also retrieve Movie showtime listings and weather updates for their area based on zip code.
Working under the Hearst Corporation as "Skiff LLC" on a new e-Reader device, service and platform. The product is currently under development and is scheduled to launch 2010 as a competitor in the e-Reader product category. I lead the Usability team to design and develop user interaction models, create prototypes and demos along with leading weekly Usability meetings to promote visibility and gather feedback from stakeholders. Managed and staffed a Usability team for this project.
LG has played in role in many display technologies in companies above. Their touch display technology allows users to interact on a display through multi touch very similar to that of an iPhone.
Motorola a pioneer of set-top-box technology for the consumer has been a technology partner in many of the companies above. In 2004 I took a new product through the Motorola ACADIA certification program launched by iSurfTV. Also as stated under "history" my Dad used to work for them.
Client Listings

+ WebTV
+ Microsoft
+ TiVo
+ ReplayTV
+ NBC
+ Pinnacle/Avid
+ Intel
+ AT&T
+ Dish Networks
+ 2Wire
+ Movielink
+ Yahoo
+ Hearst Corp
+ LG
+ Motorola